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Game Design:

Course Details

Online, Nov 2 - Dec 14 | Asynchronous | No Class: 11/23
ages 18+ | Online | 2020/CF-WEB-2512
0 contact hours | 0 credits | tuition $400


Description

JavaScript is a platform-independent, event-driven, interpreted programming language that enables a web designer to add exciting features to what might otherwise be a static webpage. The course starts with an introduction to the document object model and a review of basic programming concepts and builds momentum as students learn to use and customize freely available scripts and to avoid common pitfalls. Browser integration with a JavaScript enhanced page is also a lesson topic that satisfies the primary objective of all web authors as they create an attractive site with full data retrievability. Class exercises give students the experience of setting up a small set of webpages using examples of JavaScript, such as status bar messages, event handlers and image rollovers.

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- Please visit our Registration FAQ for additional information and resources.

Applies to: IT-R

Prerequisite: Interactive Design: Introduction


Instructor
  • Name: Bruce Campbell (Bio)
Course Details

Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-0050
0 contact hours | 0 credits | tuition $315


Description

From simple matching games for smartphones, to 2D action-adventure games, all the way up to 3D RPGs, become the pro gamer of your own creation -- design a video game with Unity! Unity is a powerful, industry-standard game engine development platform. Through lectures, demonstrations, discussions and additional one-on-one instruction, students will learn about the different kinds of games that are made with Unity and how it is done. Students will become acquainted with the Unity interface, choose from a library of game assets or make their own, apply materials, build levels, create animations, add audio and special effects, and finally present their very own game design!

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- This course requires access to Unity. Please visit the Unity website for downloading instructions. Check "minimum system requirements" to make sure your computer will run the software before registering for the course.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, YD


Instructor
  • Name: Kristen Shea (Bio)
Course Details

Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-3279
0 contact hours | 0 credits | tuition $315


Description

Art meets mathematics when you combine visual and technical approaches to create game elements using Blender, a free, open-source 3D modeling tool. Through object-making exercises, Blender fundamentals are explained and put to use. The course covers viewport and navigation, interface management, select and transform, vertex, edge and face refinement of model sub-objects, and illustration for object aesthetics for use in a 3D game concept. You'll be able to export your game components to be presented in any web browser, and can then use them for future integration into online games. Join us for this compelling course, where the logical mind and the creative mind converge! No prior experience is necessary: This course is for the programming beginner!

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- This course requires access to Blender and Brackets. Please visit the Blender and Brackets websites for downloading instructions. Check "minimum system requirements" to make sure your computer will run the software before registering for the course.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, YD


Instructor
  • Name: Bruce Campbell (Bio)
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