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Game Design:

Course Details

Online, Aug 3 - 14 | Asynchronous
ages 13-17 | Online | 2020/SE-TEEN-3280-02 ( Class is almost Full )
15 contact hours | 0 credits | tuition $285


Description

3D video games are both entertaining and challenging, and playing them well requires both logic and creativity. In this course you'll learn to use the free 3D modeling tool Blender to create your own 3D game. Blender will also enhance your basic knowledge of art, mathematics and physics. You’ll learn game composition, scripting code with Python and interactive rules implementation, using either game components from the first Blender course or a set of game objects provided in class. You'll export your final project to run in a web browser so you can share your game with your fellow students -- and they can share theirs with you. No prior experience is necessary, but Blender software experience is useful: This course is for the programming beginner!

Notes:
- This asynchronous online class will include video presentations and instruction, individualized support and idea development, as well as teacher/class critique through our online course management platform, CE Link.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, YD


Instructor
  • Name: Bruce Campbell (Bio)
Course Details

Online, Jul 20 - 31 | Asynchronous
ages 13-17 | Online | 2020/SE-TEEN-3279-02
15 contact hours | 0 credits | tuition $285


Description

Art meets mathematics when you combine visual and technical approaches to create game elements using Blender, a free, open-source 3D modeling tool. Through object-making exercises, Blender fundamentals are explained and put to use. The course covers viewport and navigation, interface management, select and transform, vertex, edge and face refinement of model sub-objects, and illustration for object aesthetics for use in a 3D game concept. You'll be able to export your game components to be presented in any web browser, and can then use them for future integration into online games. Join us for this compelling course, where the logical mind and the creative mind converge! No prior experience is necessary: This course is for the programming beginner!

Notes:
- This asynchronous online class will include video presentations and instruction, individualized support and idea development, as well as teacher/class critique through our online course management platform, CE Link.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, YD


Instructor
  • Name: Bruce Campbell (Bio)
Course Details

Online, Aug 3 - 14 | Asynchronous
ages 13-17 | Online | 2020/SE-TEEN-0051
15 contact hours | 0 credits | tuition $285


Description

Create your own augmented reality artwork for social media using Unity! Unity is a powerful game engine development platform widely used for creating augmented reality content for supporting applications such as Snapchat, Instagram, Vuforia and Layar. Through lectures, demonstrations, discussions and additional one-on-one instruction, students will gain an understanding of augmented reality beyond the scope of games such as Pokemon Go. Students will be introduced to different uses of augmented reality including AR for print and AR for virtual shopping, and learn the fundamentals of working in Unity in order to create their own custom augmented reality "filter" for Snapchat or Instagram.

Notes:
- This asynchronous online class will include video presentations and instruction, individualized support and idea development, as well as teacher/class critique through our online course management platform, CE Link.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, YD


Instructor
  • Name: Kristen Shea (Bio)
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