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Game Design

Course Details

Monday - Friday, Jul 6 - 10 | 9am-12pm
ages 13-17 | RISD Campus | 2020/SE-TEEN-2438
5 sessions | 15 contact hours | tuition $285 | lab fee $10


Description

Behind every great 3D video game is a concept designer, who designs characters, environments, items and other game assets that visually represent a virtual world. Young artists in this course are introduced to this profession, and to ZBrush, a digital sculpting program that combines 3D modeling, texturing and painting. With ZBrush, artists can create characters and creatures as if they were shaping clay, and give them dramatic surface treatments that result in high-resolution models. More than a software tutorial, this course is an exercise in imagination, as well as a peek into the fascinating world of the concept designer.

Applies to: AT, YD


Instructor
  • Name: Kristen Shea (Bio)
Course Details

Wednesdays, Jul 8 - Aug 5 | 6-9pm
ages 13-17 | RISD Campus | 2020/SE-TEEN-2438-02
5 sessions | 15 contact hours | tuition $285 | lab fee $10


Description

Behind every great 3D video game is a concept designer, who designs characters, environments, items and other game assets that visually represent a virtual world. Young artists in this course are introduced to this profession, and to ZBrush, a digital sculpting program that combines 3D modeling, texturing and painting. With ZBrush, artists can create characters and creatures as if they were shaping clay, and give them dramatic surface treatments that result in high-resolution models. More than a software tutorial, this course is an exercise in imagination, as well as a peek into the fascinating world of the concept designer.

Applies to: AT, YD


Instructor
  • Name: Kristen Shea (Bio)
Course Details

Monday - Friday, Jul 20 - 24 | 9am-12pm
ages 13-17 | RISD Campus | 2020/SE-TEEN-3710
5 sessions | 15 contact hours | tuition $285 | lab fee $10


Description

The award-winning Maya 3D animation software package enables an imaginative artist to create the impossible -- or at least the never-before-considered. Maya was used to create the eye-popping gods, monsters and mutant heroes in The Avengers. In this course you'll learn the basics of Maya and the concepts of 3D modeling, and create a Maya model. This is only the first step toward creating a whole new universe, but it will show you all the possibilities of this unique tool. Given the career possibilities in 3D animation, why not start here?

Applies to: AT, YD


Instructor
  • Name: Kristen Shea (Bio)
Course Details

Monday - Friday, Jun 22 - 26 | 1-4pm
ages 13-17 | RISD Campus | 2020/SE-TEEN-3719
5 sessions | 15 contact hours | tuition $285 | lab fee $10


Description

Join us to build simple interactive games using the latest web technologies as you draw, animate and craft action using JavaScript. The instructor introduces you to the basics of interactivity using preprogrammed game modules, which illustrate behaviors like mouse- and keyboard-controlled animation and boundary events. You can expect to learn coding techniques and get an introduction to Adobe Suite programs like Illustrator or Photoshop. While there is no need for prior programming knowledge, you should be interested in computer technology and the potential of gaming to convey compelling experiences.

Applies to: AT, YD


Instructor
  • Name: Bruce Campbell (Bio)
Course Details

Monday - Friday, Jul 20 - 24 | 9am-12pm
ages 13-17 | RISD Campus | 2020/SE-TEEN-3719-02
5 sessions | 15 contact hours | tuition $285 | lab fee $10


Description

Join us to build simple interactive games using the latest web technologies as you draw, animate and craft action using JavaScript. The instructor introduces you to the basics of interactivity using preprogrammed game modules, which illustrate behaviors like mouse- and keyboard-controlled animation and boundary events. You can expect to learn coding techniques and get an introduction to Adobe Suite programs like Illustrator or Photoshop. While there is no need for prior programming knowledge, you should be interested in computer technology and the potential of gaming to convey compelling experiences.

Applies to: AT, YD


Instructor
  • Name: Bruce Campbell (Bio)
Course Details

Monday - Friday, Jul 20 - 24 | 9am-12pm
ages 9-12 | RISD Campus | 2020/SE-CHILD-3273
5 sessions | 15 contact hours | tuition $285 | lab fee $15


Description

Does your young artist like playing games? How about making art? In Art of the Game, students will create, design and build their own board games inspired by their adventures and explorations of the RISD Museum and the Nature Lab. The RISD Museum’s galleries, rooms and winding halls abound with amazing art and artifacts. The Nature Lab, with its original glass cabinets full of creatures and skeletons, has the look and atmosphere of an old-time scientist’s laboratory. Both places will give students plenty to work from as they develop their concepts and rules, design and paint their boards and sculpt game pieces with clay, wood, metal and other materials. At the end of the week, the students can enjoy playing each other’s games.


Instructor
  • Name: Steven Hayes (Bio)
Course Details

Monday - Friday, Jul 20 - 24 | 1-4pm
ages 13-17 | RISD Campus | 2020/SE-TEEN-3279
5 sessions | 15 contact hours | tuition $285 | lab fee $10


Description

3D video games are both entertaining and challenging, and creating game objects is not only fun, it calls on both your logic and your creativity. The free 3D modeling tool Blender is ideal for getting started. In this course, you’ll learn Blender fundamentals through exercises in game component creation. We’ll cover viewport and navigation, interface management, select and transform, vertex, edge and face refinement of model sub-objects, as well as object aesthetics intended for composition in a 3D game concept.

Applies to: AT, YD


Instructor
  • Name: Bruce Campbell (Bio)
Course Details

Monday - Friday, Jul 27 - 31 | 1-4pm
ages 13-17 | RISD Campus | 2020/SE-TEEN-3280
5 sessions | 15 contact hours | tuition $285 | lab fee $10


Description

3D video games are both entertaining and challenging, and playing them well calls on both your logic and your creativity. In this course -- which can be taken after Using Blender to Create Game Components -- you’ll learn to use the free 3D modeling tool Blender to create your own 3D game. Blender will also enhance your basic knowledge of art, mathematics and physics. You’ll learn game composition, scripting with Python code and interactive rules implementation, using either game components from the first Blender course or a set of game objects provided in class. You'll export your final project to run in a web browser so you can share your game with your fellow students -- and they can share theirs with you.

Applies to: AT, YD


Instructor
  • Name: Bruce Campbell (Bio)
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