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Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-0046
0 contact hours | 0 credits | tuition $315


Description

Fold, build, sculpt. From small and intricate origami and paper airplanes to giant towering structures and sculptures, explore everything artists can do with paper as a 3D building form. Using this fantastically accessible and easily changeable material, you will learn how paper interacts with its environment and how light, shadow, space and motion can communicate a world of possibilities. Through lectures and demonstrations you will start with creative exercises and experimentation to bring paper to life, culminating in larger or more involved works -- even site-specific installations. Let your imagination run wild with this simple material as you crumple, fold, hang and animate paper in a whole new way and be ready to be amazed at what a powerful and versatile medium simple paper can be.

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, Y3


Instructor
  • Name: Saman Sajasi (Bio)
Course Details

Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-0050
0 contact hours | 0 credits | tuition $315


Description

From simple matching games for smartphones, to 2D action-adventure games, all the way up to 3D RPGs, become the pro gamer of your own creation -- design a video game with Unity! Unity is a powerful, industry-standard game engine development platform. Through lectures, demonstrations, discussions and additional one-on-one instruction, students will learn about the different kinds of games that are made with Unity and how it is done. Students will become acquainted with the Unity interface, choose from a library of game assets or make their own, apply materials, build levels, create animations, add audio and special effects, and finally present their very own game design!

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- This course requires access to Unity. Please visit the Unity website for downloading instructions. Check "minimum system requirements" to make sure your computer will run the software before registering for the course.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, YD


Instructor
  • Name: Kristen Shea (Bio)
Course Details

Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-1179
0 contact hours | 0 credits | tuition $315


Description

Pictures created in service to words are considered "illustrations," and are among the most iconic images an artist can create. This course emphasizes visual metaphoric thinking and helps teen artists conceptualize ideas based on editorial text prompts. The ideation process begins with pencil sketches, thumbnail drawings and compositional studies which are then refined into personally styled, grey-toned or full-color finished illustrations designed to stand out in a portfolio.

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, Y2


Instructor
  • Name: Richard Shiers (Bio)
Course Details

Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-1180
0 contact hours | 0 credits | tuition $315


Description

The illustrated worlds that are the most memorable renditions of J.R.R. Tolkien's or George Lucas's fictional universes come from artists who draw and paint. These conceptual designers take descriptions of unimaginable technology, creatures and characters and visualize them to be turned into book covers, movie sets, costumes and props. This course introduces that process and combines it with lessons in figurative anatomy, perspective drawing, composition and acrylic/watercolor painting. The course uses traditional materials that reinforce a student's ability to interpret written prompts, think on paper and handle pencil, pen and pigment. Students complete character designs and tableau sketches that are refined to become a full-color painting depicting a fantastic world.

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, Y2


Instructor
  • Name: Jason LeClair (Bio)
Course Details

Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-1768 ( Class is Full )
0 contact hours | 0 credits | tuition $315


Description

Do you want to learn to accurately draw heads and faces? In this course, you'll study the anatomy of the face and practice capturing likeness and facial expression. Using a variety of materials, you'll complete exercises and studies that are specifically designed to strengthen observational and rendering skills. Whether your goal is to become a portrait or comic book artist or just improve your ability to draw faces, this course will provide valuable and applicable skills.

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, Y2


Instructor
  • Name: Andrea Abarca Coutts (Bio)
Course Details

Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-2019
0 contact hours | 0 credits | tuition $315


Description

Color can shape and change the meaning of a comic. In this course you’ll learn technical skills like how to prep line work for color, different techniques and styles of coloring, as well as core concepts of lighting and color theory. Using Procreate, we will work on preexisting black-and-white art as well as your own drawings. You'll leave this class with the skills and confidence needed to color your own comics.

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- This course requires access to Adobe Photoshop or Procreate. Please visit the Adobe website or Procreate website for downloading instructions. Check "minimum system requirements" to make sure your computer will run the software before registering for the course.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, YD


Instructor
  • Name: Jesse Smolover (Bio)
Course Details

Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-2129 ( Class is Full )
0 contact hours | 0 credits | tuition $315


Description

Learn the basic techniques of digital 2D animation and begin to develop your own animation style. You'll be introduced to the concept of the frame (animation's atomic unit) and how it turns into a cycle, then a sequence and, finally, a story, and discover the technology that makes it all possible. We'll review group exercises and student projects to develop a common understanding of what "good" animation looks like and how to discuss this exciting art form in a virtual platform.

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- This course requires access to Adobe Photoshop/Adobe Animate or the open-source program Pencil2D. Please visit the Adobe website or Pencil2D website for downloading instructions. Check "minimum system requirements" to make sure your computer will run the software before registering for the course.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, YD


Instructor
  • Name: James Frio (Bio)
Course Details

Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-2868
0 contact hours | 0 credits | tuition $315


Description

Scenic design for movies, theater, and stop motion animation is critical for establishing the emotional tone and for scaffolding the action of the story. Part concept illustration, part architecture, scenic design takes the setting from a book or screenplay and gives it cinematic reality. In this online course, students discover how to design settings for movies by interpreting written descriptions into drawings and then architectural models. Lessons in perspective drawing, lighting and photography help them turn models into images that can be projected onto a big screen and wow the crowd.

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, Y3


Instructor
  • Name: Steven Hayes (Bio)
Course Details

Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-3270
0 contact hours | 0 credits | tuition $315


Description

Did you know that design can be used to bring about positive social change? In this studio, you'll be encouraged to harness the power of design as you use your own voice to raise awareness about issues in your local community or in society as a whole.

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, Y2


Instructor
  • Name: Dina Zaccagnini Vincent (Bio)
Course Details

Online, Nov 7 - Dec 12 | Asynchronous | No Class: 11/28
ages 13-17 | Online | 2020/CF-TEEN-3276
0 contact hours | 0 credits | tuition $315


Description

From Harry Beck to Massimo Vignelli, graphic designers from around the world and across the last century have been challenged by the diagrammatic elements of subway maps. While there is no limit to the ways in which such space may be represented, the goals are always clarity and ease of use for passengers trying to reach their destinations via a city’s underground routes. Using vector graphics, you’ll study and recreate a classic subway map, and then make a customized version that you feel improves upon the original design. You’ll also generate a map for a city that has no subway, but for which you can imagine an ideal system that will serve its landmarks and points of interest.

Notes:
- This is an asynchronous online course with no live class sessions or set meeting times. The course will include video presentations, detailed tutorials and discussion forums. Assignments will be sequenced so that one leads to the next and will include project deadlines. Students receive individualized support for idea development and critique of work. To keep pace with the course, students should expect to log in daily to CE Link, our online course management platform.
- This course requires access to Adobe Creative Cloud, or some of its creative tools such as Photoshop, Illustrator, and InDesign. Monthly subscriptions can be purchased from a variety of pricing plans directly from Adobe. Please visit the Adobe website for cost and downloading instructions. Be sure to check "minimum system requirements" for your computer before purchasing.
- Please visit our Registration FAQ for additional information and resources.

Applies to: AT, YD


Instructor
  • Name: Bryan Rodrigues (Bio)